Extended Superslides

There is a ring of minimum input around the center of the analog stick. This is known as ESS position. You can find this by barely pushing the analog stick in any direction until Link pivots in place without actually walking. Where this position is depends on what console you're playing on, what version of the game you're playing, and on the condition of your control stick.

This position is useful for many setups and a basic unit of turning, but it is crucial for performing more advanced tricks, such as the Extended Superslide.

To perform an Extended Superslide, or ESS, first get a supeslide. How you obtain this superslide is irrelevant. Once you're supersliding, you can release target and you will maintain speed and direction so long as you have shield held. However, if you hold ESS position on the control stick, you can turn the straight line superlide, into an Extended Superslide by releasing shield, which you can then turn by targetting and untargetting whilst continuing to hold ESS position on the control stick.

It is worth noting that it is possible to switch ESS positions from left to right or right to left without pausing by holding target and rolling the control stick through the ESS range. This is very difficult to do, especially on Virtual Console and Game Cube due to the very large dead zone.